Roblox Remove Model. What is my best suggestion is to make an hitbox then anchor itdisable the can collide and make it transparentuse that hitbox as a primary part CFrame and use ModelSetPrimaryPartCFrame(CFramenew()) You could use MoveTo() method Or you could get the descendant of the model and loop through them (if you want to use tween).
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A good way to make sure a model doesn’t have an infection script is to check all the parts of the model in Roblox Studio (by clicking the small arrow next to the model in the Explorer tab) if it is a model that doesn’t need any scripts in it a user can run a command in the command line to remove all scripts or if it is a model that does require scripts users can use an antivirus plugin.
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SetPrimaryPartCFrame The difference studs up in with a CFrame the yaxis from use MoveTo or move 10 scriptParent modelMoveTo (Vector3new is that MoveTo (0 10 0)) Vector3s while SetPrimaryPartCFrame the origin changes the model’s changes the model’s You need to local model = between the two position with a position and orientation.